I decided to work on a companion series to my ‘What makes a Musou?’ series called ‘Musou to Me’. In this new series I will interview a variety of Musou game fans and find out their thoughts on the prolific series.
I will try and conduct the interviews face-to-face as I always think that off-the-cuff answers are much more interesting and enlightening.
I hope that the Musou fan’s answers will feed into the topics covered in the ‘What makes a Musou’ blog series.
When did you play your first Musou game?
I played DW3 about 5 years ago in Paris.
Can you remember any of your first impressions of the game?
It was addictive. I wanted to beat all of the stages but it was hard. I wanted to finish all of the character’s story-lines to find out more about them.
Did you do research outside of the game then?
When would you say you became a Musou fan?
When I spent alot of time on DW3 and also getting active on the Koei Warriors forum (ed: Gischie was a key member of the Koei Warriors community during its period of rapid growth. You can read some of the history of that community here).
How have your impressions of Musou changed from when you first played DW3?
The old games were a lot more difficult – for example there were less power-up or healing items that you could collect.
Recently Musou has lost a lot of things compared to DW3….. Lost things that made it addictive. For example characters are not so likeable now – sometimes they don’t have individual weapons.
The graphics are better now though.
What would you say are the key things to making a good Musou game?
Firstly, it should be fun. There should be a good vareity of costumes – all sorts of things – even being able to get funny outfits like a police-women for Zhen Ji could be cool.
The story-lines are important – such as Chinese history. If it wasn’t about the Three Kingdoms people wouldn’t like Dynasty Warriors so much. Because DW has that background it gives you alot of characters to explore.
When do you usually play Musou games?
In the weekend and sometimes in the night.
Do you just play when a new game comes out? Or do you play the old ones as well?
Just the new ones apart from Samurai Warriors 2 – I could play that one forever.
What is it that makes Samurai Warriors 2 so good?
Characters, gameplay, the Sugoroku mode. The Xtreme Legends disk also give you more stages and weapons to get…
What is it about SW2 that is better than other Musou games to you?
The universe – there is more kingdoms in Samurai Warriors compared to DW. In SW2 every character has their own story related to them not just connected to their kingdom . Gameplay is better – characters all have a different types of moves: normal, charge or special type.
Do you play each Musou game for along time?
What keeps you addicted to the game and makes you keep playing ?
To see what has changed and what’s innovative about each game. But these days with work I can’t play as much as I could when I was a student.
Have you ever played multiplayer mode in a Musou game?
Yes. But I don’t like it so much as its difficult to see the map very well and it gets confusing, sometimes I look at the other players screen by mistake (laughs).
Did you try Dynasty Warriors: Strikeforce multiplayer?
Strikeforce is alot better in multiplayer. But its very hard to get the people and equipment together – not everyone has a PSP!
Have you played any of next-gen Musou games such DW6, Gundam or FNS?
Yes, I played them all. I love Fist of the North Star which did what the fans wanted, with the blood and gore. Each character is different and the FNS story is very good.
Gundam I was a bit lost as I don’t know the story of it.
How do you think those games are different from the old games?
The universe is completely different going from the ancient times of Samurai and Dynasty Warriors to the end-of-the-world in FNS to the very futuristic worlds in Gundam but the gameplay is still the same ‘kill-them-all’ type.
Do you have any ideas for future Musou games?
They should not concentrate on the old characters. Just make new ones and give them better story-lines – and make the whole thing better because Sengoku Basara is around now and it’s challenging.
They should probably review the gameplay because its getting worse and worse. In someways they should go back to the old ways – one weapon per character for example. Who really needs DW7 weapon swap system, they should instead improve each character’s moves.
Have you ever bought any merchandise connected to Musou?
Have you made any friends through the Musou community online?
How about in real life?
Yes, but its hard because some of the people aren’t in the same country. One good thing is that that Koei Europe have expos and things where you can meet-up with people and see your friends in real-life.
If you could give a message to non-Musou fans about why they should try the game what would you say?
They should just try it…it’s like Marmite – you never know if you would like it or hate it unless you try it!
If you could give a message to development team of Musou what you say?
Give up the crap, improve it in such a way that fans would be happy.
Who would you say is your all-time favourite Musou game character?
Nohime. It’s shame they don’t really exploit her story because it could be so good and not only overlapping Nobunga’s. For example she could follow him and then kill him!
Which is you favourite Musou game and why?
Samurai Warriors 2. I think it arrived after DW5 and everything was better. The character specification was better, all of the stories were better and there was much more interaction between characters.
If you like to be interviewed for this feature then let me know !